Maybe I'm discovering boiled water here, but today I stumbled upon a little game. I downloaded it because it was very small, so even if it was bad, I wouldn't have wasted too much time and space with the download. Its name is Gravitation, and it was released in 2008 (wow! that says how much into gaming I am these days!
I expected spaceships or something, but the description was quite unusual: "A video game about mania, melancholia, and the creative process by Jason Rohrer." Well, I could feel all that and even a bit of confusion while playing the little game. WARNING: If you are one of those kids deeply immersed into zombie-killing and hi-octane racing frenzy, you would probably not enjoy this game. In fact, the artwork would be more than enough to make you scream and run away as if it were a real-life zombie:
If you, nevertheless, have the guts to try it, let me say that it will be a different experience. Since I didn't quite understand what I was doing in the game, I decided to investigate a bit about it. So, gravitation led me to its predecessor, called Passage. I know this is old news for some because Passage was really famous about 4 years ago. This game has an interesting?/unusual?/striking?/shocking? feature. Check out the character you manipulate as you play...
If you didn't know about these games and still have followed me this far, I urge you to try both. Then, whatever your reaction about them may be, please go to the author's page and read the game explanations. You will find something really serious about gaming there. I won't say anything else because I don't want to spoil your fun.